Version 1.0.1 brings options for dynamic resolution!
Hologram Shaders Pro for Unity » Devlog
This version introduces an additional parameter for the Dot Matrix shaders which allows the shader to account for dynamic resolution (i.e., FSR or DLSS). This parameter scales the internal resolution used by the shader before the upscaling pass is performed to ensure the resulting dot matrix pattern has the correct sizes. Please ensure you use scripting to pass the upscaling resolution to the shader if you are using the Dot Matrix shader in conjunction with dynamic resolution. I will seek out a solution that works automatically and does not require the use of an extra parameter.
Files
Hologram Shaders Pro (URP) 771 kB
Version 1.0.1 Oct 31, 2023
Hologram Shaders Pro (HDRP) 596 kB
Version 1.0.1 Oct 31, 2023
Hologram Shaders Pro (Built-in) 480 kB
Version 1.0.1 Oct 31, 2023
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Hologram Shaders Pro for Unity
A collecton of hologram shaders for Unity
Status | Released |
Category | Assets |
Author | Daniel Ilett |
Tags | Asset Pack, dot-matrix, hologram, scanline, shader-graph, shader-pack, Shaders, Unity |
More posts
- Version 1.1.0 brings new hologram types!Aug 07, 2024
- Hologram Shaders Pro LaunchFeb 24, 2023
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