Hello. I have a problem with your asset for URP. I have this message : You can only call cameraColorTarget inside the scope of a ScriptableRenderPass...
Is there any way to let the shaders cast shadows / have shadows cast onto them? For me, a lot of the shaders aren't working even though I've followed the readme file.
Hi Daniel! I just came here to tell you how much your tutorials and website have helped me. I used the hologram and the cel-shading effect in this game https://itch.io/jam/brackeys-4/rate/721163
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Hello. I have a problem with your asset for URP. I have this message : You can only call cameraColorTarget inside the scope of a ScriptableRenderPass...
What it means? Thank you for your help ++
Is there anybody out there?
Is there any way to let the shaders cast shadows / have shadows cast onto them? For me, a lot of the shaders aren't working even though I've followed the readme file.
Hi Daniel! I just came here to tell you how much your tutorials and website have helped me. I used the hologram and the cel-shading effect in this game https://itch.io/jam/brackeys-4/rate/721163
That looks super cool, happy you learned something from me! :D
Hey Daniel! I used your painted shader (Kuwahara effect) and I love it!
https://overmolo.itch.io/simons-jazz-drums
Glad you like it! Had a couple of tries at your game and reached a score of 7650, really cool game :D
Thank you 🤭🤭