Retro Shaders Pro for Unity URP
A downloadable asset pack
Get this asset pack and 3 more for $49.99 USD
Buy Now$15.99 USD or more
A collection of PS1-style shader effects for Unity URP: step back into the past and bring an old-school look to your meshes, terrains, and skyboxes!
This pack adds new PSX shaders, scripts, and meshes to the Universal Render Pipeline, complete with a demo scene showing them all off.
✨ Key Features
- PSX-style and N64-style effects which emulate the look and feel of classic games.
- Blend together the limitations of both consoles for the first time!
- Lit, Unlit, and Vertex Lit variants of the core shader.
- With full support for transparency, face culling, and alpha clipping.
- Terrain support with the Terrain lit shader.
- Cubemap Skybox support with many of the same features as the core shader.
- Procedural Skybox shader which generates clouds dynamically.
- Decal shader which supports most of the retro features.
- Two demo scenes:
- A wooded area focusing on terrains and direction light support, with trees, mushrooms, and geese.
- A city block showcasing additional spot light support, with buildings and street lamps.
🎮 PSX-style Features
- A resolution limiter to automatically use lower mip levels for your textures.
- Vertex snapping modelled after the low precision of the PS1's vertex processing.
- Affine texture mapping to mimic the lack of perspective correction on the PS1 hardware.
- Color depth limiter to reduce the color fidelity of your objects.
- Framerate limiter script.
📼 N64-style Features
- Limited bilinear filtering, which uses three texels instead of the usual four.
⚡ Lighting & Rendering Features
- Support for Forward, Forward+, and Deferred rendering paths
- Directional light and additional light support in Lit & VertexLit
- Ambient light controls - override Unity's ambient light
- Vertex color support - tint the base color of your object
📺 CRT Post Process Effect
- Barrel distortion to emulate the rounded face of a CRT screen
- Chromatic aberration to separate the color channels towards the edges of the screen
- Pixelation to reduce the screen resolution
- A scanline effect which scrolls down the image
- An RGB subpixel rendering effect which tints different pixels red, green, or blue
- Interlaced rendering to alternate between rendering different rows of pixels between frames
✅ Compatible Versions
- Compatible with the Universal Render Pipeline only.
- Fully tested with Unity 2022.3, the latest LTS release.
- Also tested with Unity 6 - however, this is not yet a stable release, so beware of bugs in new updates
- Supports the Forward, Forward+, and Deferred rendering paths.
- Please note that this package was designed for desktop use. Support is not guaranteed on VR, mobile, or console platforms.
Updated | 9 days ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Daniel Ilett |
Made with | Unity |
Tags | affine-texturing, crt, interlacing, pixelation, post-processing, ps1, Retro, rgb-subpixels, shader-effects, vertex-snapping |
Purchase
Get this asset pack and 3 more for $49.99 USD
Buy Now$15.99 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $15.99 USD. You will get access to the following files:
Retro Shaders Pro 76 MB
Version 1.2.1
Development log
- Version 1.2.1 brings decals and better Forward+ support!9 days ago
- Version 1.1.2 brings a new installer window!Aug 27, 2024
- Version 1.1.1 brings new shader types for easier customization!Aug 24, 2024
- Version 1.1.0 brings overhauled lighting optionsAug 06, 2024
- Version 1.0.1 brings new options and a new name!Aug 04, 2024
- PSX Shaders Pro v1.0 is out now!Jun 17, 2024