A downloadable asset pack for Windows

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A collection of PS1-style shader effects for Unity URP: step back into the past and bring an old-school look to your meshes, terrains, and skyboxes!

This pack adds new PSX shaders, scripts, and meshes to the Universal Render Pipeline, complete with a demo scene showing them all off.


✨ Key Features

  • PSX-style and N64-style effects which emulate the look and feel of classic games.
    • Blend together the limitations of both consoles for the first time!
  • Lit, Unlit, and Vertex Lit variants of the core shader.
    • With full support for transparency, face culling, and alpha clipping.
  • Terrain support with the Terrain lit shader.
  • Cubemap Skybox support with many of the same features as the core shader.
  • Procedural Skybox shader which generates clouds dynamically.
  • Decal shader which supports most of the retro features.
  • Two demo scenes:
    • A wooded area focusing on terrains and direction light support, with trees, mushrooms, and geese.
    • A city block showcasing additional spot light support, with buildings and street lamps.

🎮 PSX-style Features

  • A resolution limiter to automatically use lower mip levels for your textures.
  • Vertex snapping modelled after the low precision of the PS1's vertex processing.
  • Affine texture mapping to mimic the lack of perspective correction on the PS1 hardware.
  • Color depth limiter to reduce the color fidelity of your objects.
  • Dithering to blend between color bands.
  • Framerate limiter script.

📼 N64-style Features

  • Limited bilinear filtering, which uses three texels instead of the usual four.

⚡ Lighting & Rendering Features

  • Support for Forward, Forward+, and Deferred rendering paths
  • Directional light and additional light support in Lit & VertexLit
  • Ambient light controls - override Unity's ambient light
  • Vertex color support - tint the base color of your object

📺 CRT & VHS Post Process Effect

  • VHS-style effects: color damage, tracking artifacts, and worn tape effects.
  • Barrel distortion to emulate the rounded face of a CRT screen
  • Chromatic aberration to separate the color channels towards the edges of the screen
  • Pixelation to reduce the screen resolution
  • A scanline effect which scrolls down the image
  • An RGB subpixel rendering effect which tints different pixels red, green, or blue
  • Interlaced rendering to alternate between rendering different rows of pixels between frames

✅ Compatible Versions

  • Compatible with the Universal Render Pipeline only.
  • Fully tested with Unity 2022.3, the latest LTS release.
    • Also tested with Unity 6 - however, this is not yet a stable release, so beware of bugs in new updates
  • Supports the ForwardForward+, and Deferred rendering paths.
  • Please note that this package was designed for desktop use. Support is not guaranteed on VR, mobile, or console platforms.
Updated 13 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorDaniel Ilett
Made withUnity
Tagsaffine-texturing, crt, interlacing, pixelation, post-processing, ps1, Retro, rgb-subpixels, shader-effects, vertex-snapping

Purchase

Get this asset pack and 3 more for $49.99 USD
View bundle
Buy Now$15.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $15.99 USD. You will get access to the following files:

Retro Shaders Pro 76 MB
Version 1.3.0

Download demo

Download
Retro Shaders Pro - Demo (Windows) 45 MB
Version 1.2.2

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