Version 1.0.1 brings new options and a new name!
Hey everyone! With Version 1.0.1, the pack has been renamed to "Retro Shaders Pro" to avoid a few trademark-related issues I had while uploaded to the Unity Asset Store. It's a good job there's no assets that use "PSX" in their name on that platform.
Ahem.
Anyway, this update also adds toggles for the affine texture mapping and point filtering, allowing you to use perspective-correct texture mapping and bilinear filtering if you so wish. I have also added support for DepthOnly and DepthNormals passes to the Lit, VertexLit, and Unlit shaders, so you'll be able to use their depth and normals information in other shaders, such as post processing effects.
I'm currently working on better lighting support, so expect to see an update sometime (hopefully) soon to bring multiple lights and shadows to the shaders!
Files
Get Retro Shaders Pro for Unity URP
Retro Shaders Pro for Unity URP
A collection of PSX-style shaders for Unity URP
Status | Released |
Category | Assets |
Author | Daniel Ilett |
Tags | affine-texturing, crt, interlacing, pixelation, post-processing, ps1, Retro, rgb-subpixels, shader-effects, vertex-snapping |
More posts
- Version 1.1.2 brings a new installer window!91 days ago
- Version 1.1.1 brings new shader types for easier customization!93 days ago
- Version 1.1.0 brings overhauled lighting optionsAug 06, 2024
- PSX Shaders Pro v1.0 is out now!Jun 17, 2024
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