New Effect: PS1 Affine Texture Mapping
Shader Showcase » Devlog
The PlayStation 1 was unable to properly account for the camera perspective during the texturing process, resulting in strange graphical artefacts when viewing walls and floors from certain angles. Straight lines in textures might start to look bent, so the PS1 had a reputation for having slightly wonky textures. This problem was due to the PS1 using affine texture mapping, and in this shader, the perspective effect (which is usually automatically applied) is removed in order to recreate the affine mapping effect.
Files
PS1 Affine Texture Mapping v1 9.7 kB
Oct 28, 2021
Get Shader Showcase
Buy Now$2.00 USD or more
Shader Showcase
A varied collection of shaders for Unity
Status | Released |
Category | Assets |
Author | Daniel Ilett |
Tags | 3D, assets, graphics, shader-graph, shader-pack, Shaders, Unity |
More posts
- Shader Showcase - Wave 2 Now Available!Aug 12, 2022
- New Additions - Glow EffectsJan 26, 2022
- New Effect: Stylised PortalSep 21, 2021
- Shader Showcase: A collection of Unity shaders is now available!Aug 23, 2021
Leave a comment
Log in with itch.io to leave a comment.